Aha! Yeah that's a known issue to do with resizing the window, the quick fix was just disabling the fullscreen button haha!
SFX hasn't been touched since the initial 4-week prototype, so your comment is a nice nudge to polish that up! There's some big deadlines at the end of April so it's full-steam ahead!
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Hi! I gave your game a try and jotted down a few impressions in case they’re useful.
I think the sound effects could be improved. They feel a bit harsh and sometimes distract from the experience, especially when the enemies are hit.
The UI works well overall, though I noticed a rendering problem on Safari (Mac) where the buttons appeared cramped together.
I’m less drawn to the enemies’ art style, but that’s more a personal preference.
Looking forward to seeing how the next version evolves.
Good luck with the project!
Thanks! New changes are arriving this month... 👀
If you want to make sure not to miss it, join the Discord!
Btw was the cramped UI on the browser build or the download?
It was on the browser build
Aha! Yeah that's a known issue to do with resizing the window, the quick fix was just disabling the fullscreen button haha!
SFX hasn't been touched since the initial 4-week prototype, so your comment is a nice nudge to polish that up! There's some big deadlines at the end of April so it's full-steam ahead!